
Even on a Core i3 system, dropping to very low only made a 3 percent difference in framerates. View Distance: This appears to have a greater impact on CPU performance than on graphics performance, so if your CPU is up to snuff you can safely set it to ultra. Dropping to very low improves performance by up to 25 percent.įoliage: Given all the trees and grass, you might expect this to have a larger impact on performance, but I only saw a 1 percent difference after setting it to very low. THis is the single most demanding setting in the game. Dropping from ultra to very low increases framerates by 3-5 percent.Įffects: This setting relates to things like explosions, among other elements. Textures: Only a minor impact on performance, provided you have enough VRAM. Shadows: This setting affects ambient occlusion and other forms of shadow rendering, and going from ultra to very low improves performance by 15-25 percent depending on your GPU.

This has a relatively large impact on performance-going from ultra to very low improves framerates by 10-15 percent. Post-Processing: A generic label for a whole bunch of stuff that can be done after rendering is complete. Going from ultra quality AA to very low quality AA has a negligible impact on performance. If you want better AA, you could set screen scale to 120 to get a moderate form of super-sampling. Using 70 can improve performance by around 45 percent.Īnti-Aliasing: Surprisingly not a major factor, but this is because Unreal Engine requires the use of post-processing techniques to do AA. It's like tweaking your resolution by small amounts, but I recommend leaving this at the default 100 setting and changing your resolution instead. Screen Scale: The range is 70-120, and this represents undersampling/oversampling of the image. I then dropped each setting down to the minimum (very low) setting and to measure the impact.

If you're hoping to tweak the individual settings to better tune performance, I did some testing to see how much each setting affects framerates using the ultra preset as the baseline. Most competitive players will run with the very low preset, but with view distance at ultra. Going from the ultra preset to high will boost performance about 30 percent, the medium preset runs 45-55 percent faster than ultra, the low preset will boost performance 65-75 percent faster, and the minimum very low preset runs nearly twice as fast. The global preset is the easiest place to start tuning performance, but you'll probably want to tweak things to find a better balance.

The RX 580 8GB and GTX 1060 6GB end up performing quite similarly in most cases. I tested performance with the various presets, along with each setting set to minimum, and compared that with the ultra preset.
#PUBG MOBILE PC PERFORMANCE FULL#
As our partner for these detailed performance analyses, MSI provided the hardware we needed to test PlayerUnknown's Battlegrounds on a bunch of different AMD and Nvidia GPUs, multiple CPUs, and several laptops-see below for the full details, along with our Performance Analysis 101 article.
